YAN SIMI2565-12-212022-12-212565YAN SIMI. 2018. "USING GAME - BASED LEARNING IN TEACHING CHINESE FOR THAI STUDENTS WITH BASIC CHINESE LEVEL : A CASE STUDY OF PRIMARY SCHOOL STUDENTS IN THAILAND." THEMATIC PAPER MASTER OF EDUCATION PROGRAM IN INNOVATIONS IN LEARNING AND TEACHING GRADUATE COLLEGE OF MANAGENENT SRIPATUM UNIVERSITY.https://dspace.spu.ac.th/handle/123456789/8828LIST OF TABLES AND LIST OF FIGURESThis research study examined game based learning in Chinese vocabulary learning. There are two objectives: (1) To study students' interest in learning through game based learning. (2) To study the Chinese achievement before and after game-based learning. Analysis was done across the triangulation of the data collection methods, including lesson plans, pre-test, post-test, questionnaires.thGAMECHINESELEARNINGACHIEVEMENTUSING GAME - BASED LEARNING IN TEACHING CHINESE FOR THAI STUDENTS WITH BASIC CHINESE LEVEL : A CASE STUDY OF PRIMARY SCHOOL STUDENTS IN THAILANDUSING GAME - BASED LEARNING IN TEACHING CHINESE FOR THAI STUDENTS WITH BASIC CHINESE LEVEL : A CASE STUDY OF PRIMARY SCHOOL STUDENTS IN THAILANDThesis