Using Game-Based Learning in Teaching Chinese for Thai Students with Basic Chinese Level: Research of Primary School Students in Thailand

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วันที่

2562-10-02

ชื่อวารสาร

วารสาร ISSN

ชื่อหนังสือ

สำนักพิมพ์

The 43rd ASAIHL Thailand Conference: The Association of Southeast Asian Institutions of Higher Learning On Wednesday 2nd October 2019

เชิงนามธรรม

This research study examined game based learning in Chinese vocabulary learning. The research objectives included: (1) To study students’ interest in learning Chinese vocabulary through game based learning. ( 2) To investigate the effectiveness of game- based learning. A pre- test and post- test and a questionnaire were employed with. This paper takes 400 students for population and take 76 students. The research finding revealed that: ( 1) Students had a significant interest in learning Chinese vocabulary through the use of game- based learning; (2) Students performed better after using game based learning in learning Chinese vocabulary. Finally, the paper discuss and recommendation for teaching and learning. After learners adopt the game teaching method, their learning results will be better than before, so teachers or researchers should conduct the comparison of game teaching and research. It is also found in the research that teaching games are a complicated teaching method of design, creation and application.

คำอธิบาย

คำหลัก

game, interest, learning, achievement

การอ้างอิง

Yan Simi and Kriangkrai Satjaharuthai (2019). Using Game-Based Learning in Teaching Chinese for Thai Students with Basic Chinese Level: Research of Primary School Students in Thailand. The 43rd ASAIHL Thailand Conference: The Association of Southeast Asian Institutions of Higher Learning On Wednesday 2nd October 2019