USING GAME - BASED LEARNING IN TEACHING CHINESE FOR THAI STUDENTS WITH BASIC CHINESE LEVEL : A CASE STUDY OF PRIMARY SCHOOL STUDENTS IN THAILAND
dc.contributor.author | YAN SIMI | th_TH |
dc.date.accessioned | 2565-12-21T03:25:28Z | |
dc.date.available | 2022-12-21T03:25:28Z | |
dc.date.issued | 2565 | |
dc.description | LIST OF TABLES AND LIST OF FIGURES | th_TH |
dc.description.abstract | This research study examined game based learning in Chinese vocabulary learning. There are two objectives: (1) To study students' interest in learning through game based learning. (2) To study the Chinese achievement before and after game-based learning. Analysis was done across the triangulation of the data collection methods, including lesson plans, pre-test, post-test, questionnaires. | th_TH |
dc.description.sponsorship | Sripatum University | th_TH |
dc.identifier.citation | YAN SIMI. 2018. "USING GAME - BASED LEARNING IN TEACHING CHINESE FOR THAI STUDENTS WITH BASIC CHINESE LEVEL : A CASE STUDY OF PRIMARY SCHOOL STUDENTS IN THAILAND." THEMATIC PAPER MASTER OF EDUCATION PROGRAM IN INNOVATIONS IN LEARNING AND TEACHING GRADUATE COLLEGE OF MANAGENENT SRIPATUM UNIVERSITY. | th_TH |
dc.identifier.uri | https://dspace.spu.ac.th/handle/123456789/8828 | |
dc.language.iso | th | th_TH |
dc.publisher | Sripatum University | th_TH |
dc.relation.ispartofseries | SPU_2018 | th_TH |
dc.subject | GAME | th_TH |
dc.subject | CHINESE | th_TH |
dc.subject | LEARNING | th_TH |
dc.subject | ACHIEVEMENT | th_TH |
dc.title | USING GAME - BASED LEARNING IN TEACHING CHINESE FOR THAI STUDENTS WITH BASIC CHINESE LEVEL : A CASE STUDY OF PRIMARY SCHOOL STUDENTS IN THAILAND | th_TH |
dc.title.alternative | USING GAME - BASED LEARNING IN TEACHING CHINESE FOR THAI STUDENTS WITH BASIC CHINESE LEVEL : A CASE STUDY OF PRIMARY SCHOOL STUDENTS IN THAILAND | th_TH |
dc.type | Thesis | th_TH |